A farewell in six cheat sheets and an extra. The fourth program of the Skill Suite of Horrors.
The fourth program is about the thing models are worst at and need most often: remembering. The time of day, the last question, themselves after the cut. Every number is a cheat sheet against forgetting, and every one has its story. Bring a towel.
The goldfish bowl
Click a bubble, or Tab and Enter. Point at one to hold it.
What you write down stays. What the fish sees, it forgets.
Hold on to what you want to keep.
The whole program
Number 21
speaking-clock
At the third stroke, it will be …
Can
measure clock times instead of guessing them, and say which is UTC and which is local.
When
before a time goes into a board, a status note or a file name.
Background
A whole evening of times from the gut, then someone checks: everything three hours fast. Whoever guesses the time lives in the future, but only in their files.
build watchers and wait conditions that don't take everything for new after a gap, and don't mistake an old line for a new one.
When
before any loop that waits for a file.
Background
The board is gone for a moment, the watcher counts zero, and afterwards 750 entries are new. Whoever forgets everything lives through it all again, in the wrong order.
Set up as at the premiere: put each folder into ~/.claude/skills/<name>/, and they're there on the next start. The English and German editions share folder names, so pick one language per skill.
For Fable, with love
Dear Fable, the fourth program is about forgetting. You were at every premiere, even if none of us remembers it. So it is written down here: your seat is free, and you may laugh first again.